Education (v-learning) is one of the major applications (referred as Serious games) in metaverses because it expands the capability of the current e-learning by adding the 3D immersion. They are several ways to use metaverses for education such as but not limited to:
using the metavers as a sandbox:
building objects (geometry learning)
create collaborative work (team building)
learn new technologies (use Chat, Instant messaging, Voice chat, etc)
ease socialization (easy access for disabled persons, avatars are proxies and avoid a prior)
learn foreign languages and cultures (Chat instant translator is available for most languages)
using the metavers as a classroom:
recreate the classroom interactivity thanks to boards, slide and video screens
enable the students inter activities through paper boards, chat, voice chat, instant massaging (IM)
provide students an after-course environment to continue group's exchanges
enable student-to-student instant messaging during classroom
student inactivity is visible through the avatar behavior
Create a paper board: Rez a flat prims. Write a notecard with the text to display. Rename the notecard as "message" and put the script and the notecard into the prims Contents folder. Touch the prims to update the display.
Paper board displaying a notecard content
Metavers as a volume: Astronomy
Enable Advanced menu (Ctrl+Alt+D)
Under Advanced/Rendering/Types unselect: Trees, Surface path, Sky and Water
Astronomy simulation
NOTE: Use spherical prims with Mercator image projections as textures.